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Elon Musk streams, Amazon partners with Immutable, MetalCore preview: Web3 Gamer

X’s new gaming feature, exclusive Q&A with Cronos Labs’ Ella Qiang, Immutable’s cloud titan partner.
Elon Musk is a streamer?The…

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X’s new gaming feature, exclusive Q&A with Cronos Labs’ Ella Qiang, Immutable’s cloud titan partner.

Elon Musk is a streamer?

The social media website X, formerly known as Twitter, hosted its first gaming stream a 50-minute-long Diablo 4 gameplay on October 6. The stream, which has over 42 million views at the time of writing, involved X owner Elon Musk playing Blizzard Entertainments latest title and answering questions from viewers.

The stream happened as a test of Xs new streaming feature, as Musk wanted to see if the audio sounded normal, if the image looked reasonably good and whether the comments were working. The result was a success, with the stream concluding without any interceptions or distortions.

Musks desire to make X a super app is no secret, and this move is just another brick in the wall of features the everything app aspires to offer. Musk commented on Xs place among other streaming apps like Kick and Twitch:

I think the very specialist apps are still gonna be probably better than us in a lot of ways, but you know, I think we can be the best generalist app. Theres some value to being a generalist app for, I guess, discovery and for interacting with the largest number of people in the world.

He continued to answer viewer questions toward the end of the stream without speaking a word about crypto and announced the streaming feature for Xbox and PS5.

Using NFTs to build a Web3 gaming community

NFTs have gone through quite a journey, from funky ape images on the blockchain to the next step in the evolution of art. While its hard to call it a thriving market since early 2022, the NFT ecosystem is on a continuous rollercoaster as new use cases emerge and older ones become no longer feasible.

A DappRadar report shows that the daily active wallets for the NFT sector grabbed quite a bite from gaming in the third quarter, doubling its activity while jumping to 12% of the total blockchain ecosystem from a mere 7% in Q2 2023. 

NFT activity on blockchain. (DappRadar)

Aside from being cool images or pixelated art, NFTs might have shown potential as an onboarding tool for Web3 communities. Cronos Labs, a Web3 startup accelerator backed by crypto exchange Crypto.com, is no stranger to NFTs and Web3 gaming thanks to the NFT collections released by Crypto.com in partnership with global brands.

Cronos Labs head of ecosystem Ella Qiang tells Magazine that its notoriously difficult to bootstrap a community from scratch in blockchain gaming. However, having an NFT collection means you also have an engaging community of NFT holders making a great start to building a community for a game.

This is why some of the successful games on Cronos launched an NFT collection and built their community from there.

Qiang says that crypto gaming has two main routes: First one is the Web3 route, starting with the NFT collection to build an engaging community. Then the community becomes passionate about the collection and wants to see more utility for those NFTs.

The second route involves established Web2 IPs and their established user base. At some point, the studio might want to add some Web3 elements to their IP. Cronos Labs is helping a number of mobile game studios to incorporate Web3 components into traditional games.

Its quite challenging for them. Its not like chucking NFTs into an established title or creating a token inside the game its way more complicated than that.

The reaction of Web2 gamers might not be what the studio expects in such cases. They might not like the idea of having NFTs or tokens in a game they like, according to Qiang.

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Presentation also plays a key role in the acceptance rate of the community. Zynga, one of the most established mobile gaming publishers, recently announced its Web3 gaming platform and transmedia IP, Sugartown, with a new NFT collection. Even though traditional gamers make up the majority of Zyngas user base, Zyngas Sugartown Oras quickly became the hottest NFT collection on NFT marketplace OpenSea.

Amazon partners with Web3 gaming company

Immutable, a Web3 gaming platform, announced its partnership with industry giant Amazon Web Services to expand opportunities for game developers. AWS added Immutable to its Independent Software Vendors (ISV) Accelerate Program, where companies offer software solutions that either run on or integrate with AWS.

The agreement allows Immutable to offer game studios training, technical support and AWS cloud credits up to $100,000 to cover cloud service costs via AWS Activate.

AWS Australia and New Zealand head of startups John Kearney commented on AWSs impact on Immutables development:

AWS is supercharging Immutables development by onboarding new game studios and providing them with resources through our flagship AWS Activate startup program and AWSs ISV Accelerate Program, which give them the tools to accelerate their global launch.

Immutable is no stranger to Amazon as the platform is built with Amazon EventBridge and AWS Lambda, serverless services allowing Immutable to use events to connect application components and rapidly scale.

Immutable product marketing lead Michael Powell addressed the concerns of blockchain purists, stating that games are built on centralized platforms and that striking a balance between decentralization and practical game development is vital.

Robots on blockchain: MetalCore hot take

The upcoming free-to-play massively multiplayer online action game lets players experience a chaotic battlefield with gameplay similar to the signature style of Star Wars: Battlefront and Battlefield games. Combining infantry combat with vehicular combat, MetalCore boasts an impressive line-up of towering mechs, armored tanks and high-flying jets for players to command freely.

MetalCore has eight classes with different attributes and expertise: light infantry, heavy infantry, super heavy infantry, engineer, medic, scout, sniper and pilot. Players can switch between first-person and third-person and participate in player-versus-player and player-versus-environment game modes.

The graphics are mesmerizing and look AAA quality, and theres good reason for that. The team behind MetalCore comprises industry veterans with prior experience in AAA games, including Fortnite, The Walking Dead, Gears of War 3 and Mortal Kombat. The game also features design and illustrations from people who worked on famous Hollywood franchises like Avengers, Star Wars and Star Trek.

Two studios, Studio 369 and Umbrella Network, are working on the game. Studio 369 handles most of the actual game-making on Unreal Engine, while Umbrella Network brings Web3 experience in blockchain development and data management.

MetalCores in-game token, FAB, is freely convertible and tradable on exchanges and allows players to buy and customize vehicles such as aircraft, gunships, fighter jets and bombers. Players can battle in these vehicles or choose to gift, trade or rent them.

Everything is represented as an NFT in MetalCore, from land and garages to exclusive equipment, war machines, pilots and in-game currencies. Utilizing NFTs allows players to truly own their assets. Rare weapons, cosmetic items and skins are also acquirable as NFTs that are tradable on an open marketplace.

Promotional art from MetalCore. (MetalCore)

The mechanized combat game is steadily assembling partnerships with solid companies, including Ethereum-based Web3 gaming platform Immutable and the gaming communitys second-favorite digital game distributor, Epic Games.

MetalCore looks quality, and this is precisely what Web3 gaming needs. If it delivers on its promises, we might finally get a good, fun product in Web3 gaming.

More from Web3 gaming space

Animoca Brands partners with Drecom to support the expansion of Japanese Web3 gaming.

Twitch streamer Dr Disrespect shares a new trailer of Web3 extraction shooter Deadrop, developed by his game studio Midnight Society.

Bored Ape creator Yuga Labs invests in Hadean, a spatial computing company, to power BAYC-themed metaverse, Otherside.

The Sandbox announces a partnership with T&B Media Global, a Thailand-based IP development company, to launch new virtual experiences.

Aavegotchis are coming to The Sandbox on October 25.

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February Employment Situation

By Paul Gomme and Peter Rupert The establishment data from the BLS showed a 275,000 increase in payroll employment for February, outpacing the 230,000…

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By Paul Gomme and Peter Rupert

The establishment data from the BLS showed a 275,000 increase in payroll employment for February, outpacing the 230,000 average over the previous 12 months. The payroll data for January and December were revised down by a total of 167,000. The private sector added 223,000 new jobs, the largest gain since May of last year.

Temporary help services employment continues a steep decline after a sharp post-pandemic rise.

Average hours of work increased from 34.2 to 34.3. The increase, along with the 223,000 private employment increase led to a hefty increase in total hours of 5.6% at an annualized rate, also the largest increase since May of last year.

The establishment report, once again, beat “expectations;” the WSJ survey of economists was 198,000. Other than the downward revisions, mentioned above, another bit of negative news was a smallish increase in wage growth, from $34.52 to $34.57.

The household survey shows that the labor force increased 150,000, a drop in employment of 184,000 and an increase in the number of unemployed persons of 334,000. The labor force participation rate held steady at 62.5, the employment to population ratio decreased from 60.2 to 60.1 and the unemployment rate increased from 3.66 to 3.86. Remember that the unemployment rate is the number of unemployed relative to the labor force (the number employed plus the number unemployed). Consequently, the unemployment rate can go up if the number of unemployed rises holding fixed the labor force, or if the labor force shrinks holding the number unemployed unchanged. An increase in the unemployment rate is not necessarily a bad thing: it may reflect a strong labor market drawing “marginally attached” individuals from outside the labor force. Indeed, there was a 96,000 decline in those workers.

Earlier in the week, the BLS announced JOLTS (Job Openings and Labor Turnover Survey) data for January. There isn’t much to report here as the job openings changed little at 8.9 million, the number of hires and total separations were little changed at 5.7 million and 5.3 million, respectively.

As has been the case for the last couple of years, the number of job openings remains higher than the number of unemployed persons.

Also earlier in the week the BLS announced that productivity increased 3.2% in the 4th quarter with output rising 3.5% and hours of work rising 0.3%.

The bottom line is that the labor market continues its surprisingly (to some) strong performance, once again proving stronger than many had expected. This strength makes it difficult to justify any interest rate cuts soon, particularly given the recent inflation spike.

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Mortgage rates fall as labor market normalizes

Jobless claims show an expanding economy. We will only be in a recession once jobless claims exceed 323,000 on a four-week moving average.

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Everyone was waiting to see if this week’s jobs report would send mortgage rates higher, which is what happened last month. Instead, the 10-year yield had a muted response after the headline number beat estimates, but we have negative job revisions from previous months. The Federal Reserve’s fear of wage growth spiraling out of control hasn’t materialized for over two years now and the unemployment rate ticked up to 3.9%. For now, we can say the labor market isn’t tight anymore, but it’s also not breaking.

The key labor data line in this expansion is the weekly jobless claims report. Jobless claims show an expanding economy that has not lost jobs yet. We will only be in a recession once jobless claims exceed 323,000 on a four-week moving average.

From the Fed: In the week ended March 2, initial claims for unemployment insurance benefits were flat, at 217,000. The four-week moving average declined slightly by 750, to 212,250


Below is an explanation of how we got here with the labor market, which all started during COVID-19.

1. I wrote the COVID-19 recovery model on April 7, 2020, and retired it on Dec. 9, 2020. By that time, the upfront recovery phase was done, and I needed to model out when we would get the jobs lost back.

2. Early in the labor market recovery, when we saw weaker job reports, I doubled and tripled down on my assertion that job openings would get to 10 million in this recovery. Job openings rose as high as to 12 million and are currently over 9 million. Even with the massive miss on a job report in May 2021, I didn’t waver.

Currently, the jobs openings, quit percentage and hires data are below pre-COVID-19 levels, which means the labor market isn’t as tight as it once was, and this is why the employment cost index has been slowing data to move along the quits percentage.  

2-US_Job_Quits_Rate-1-2

3. I wrote that we should get back all the jobs lost to COVID-19 by September of 2022. At the time this would be a speedy labor market recovery, and it happened on schedule, too

Total employment data

4. This is the key one for right now: If COVID-19 hadn’t happened, we would have between 157 million and 159 million jobs today, which would have been in line with the job growth rate in February 2020. Today, we are at 157,808,000. This is important because job growth should be cooling down now. We are more in line with where the labor market should be when averaging 140K-165K monthly. So for now, the fact that we aren’t trending between 140K-165K means we still have a bit more recovery kick left before we get down to those levels. 




From BLS: Total nonfarm payroll employment rose by 275,000 in February, and the unemployment rate increased to 3.9 percent, the U.S. Bureau of Labor Statistics reported today. Job gains occurred in health care, in government, in food services and drinking places, in social assistance, and in transportation and warehousing.

Here are the jobs that were created and lost in the previous month:

IMG_5092

In this jobs report, the unemployment rate for education levels looks like this:

  • Less than a high school diploma: 6.1%
  • High school graduate and no college: 4.2%
  • Some college or associate degree: 3.1%
  • Bachelor’s degree or higher: 2.2%
IMG_5093_320f22

Today’s report has continued the trend of the labor data beating my expectations, only because I am looking for the jobs data to slow down to a level of 140K-165K, which hasn’t happened yet. I wouldn’t categorize the labor market as being tight anymore because of the quits ratio and the hires data in the job openings report. This also shows itself in the employment cost index as well. These are key data lines for the Fed and the reason we are going to see three rate cuts this year.

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Inside The Most Ridiculous Jobs Report In History: Record 1.2 Million Immigrant Jobs Added In One Month

Inside The Most Ridiculous Jobs Report In History: Record 1.2 Million Immigrant Jobs Added In One Month

Last month we though that the January…

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Inside The Most Ridiculous Jobs Report In History: Record 1.2 Million Immigrant Jobs Added In One Month

Last month we though that the January jobs report was the "most ridiculous in recent history" but, boy, were we wrong because this morning the Biden department of goalseeked propaganda (aka BLS) published the February jobs report, and holy crap was that something else. Even Goebbels would blush. 

What happened? Let's take a closer look.

On the surface, it was (almost) another blockbuster jobs report, certainly one which nobody expected, or rather just one bank out of 76 expected. Starting at the top, the BLS reported that in February the US unexpectedly added 275K jobs, with just one research analyst (from Dai-Ichi Research) expecting a higher number.

Some context: after last month's record 4-sigma beat, today's print was "only" 3 sigma higher than estimates. Needless to say, two multiple sigma beats in a row used to only happen in the USSR... and now in the US, apparently.

Before we go any further, a quick note on what last month we said was "the most ridiculous jobs report in recent history": it appears the BLS read our comments and decided to stop beclowing itself. It did that by slashing last month's ridiculous print by over a third, and revising what was originally reported as a massive 353K beat to just 229K,  a 124K revision, which was the biggest one-month negative revision in two years!

Of course, that does not mean that this month's jobs print won't be revised lower: it will be, and not just that month but every other month until the November election because that's the only tool left in the Biden admin's box: pretend the economic and jobs are strong, then revise them sharply lower the next month, something we pointed out first last summer and which has not failed to disappoint once.

To be fair, not every aspect of the jobs report was stellar (after all, the BLS had to give it some vague credibility). Take the unemployment rate, after flatlining between 3.4% and 3.8% for two years - and thus denying expectations from Sahm's Rule that a recession may have already started - in February the unemployment rate unexpectedly jumped to 3.9%, the highest since February 2022 (with Black unemployment spiking by 0.3% to 5.6%, an indicator which the Biden admin will quickly slam as widespread economic racism or something).

And then there were average hourly earnings, which after surging 0.6% MoM in January (since revised to 0.5%) and spooking markets that wage growth is so hot, the Fed will have no choice but to delay cuts, in February the number tumbled to just 0.1%, the lowest in two years...

... for one simple reason: last month's average wage surge had nothing to do with actual wages, and everything to do with the BLS estimate of hours worked (which is the denominator in the average wage calculation) which last month tumbled to just 34.1 (we were led to believe) the lowest since the covid pandemic...

... but has since been revised higher while the February print rose even more, to 34.3, hence why the latest average wage data was once again a product not of wages going up, but of how long Americans worked in any weekly period, in this case higher from 34.1 to 34.3, an increase which has a major impact on the average calculation.

While the above data points were examples of some latent weakness in the latest report, perhaps meant to give it a sheen of veracity, it was everything else in the report that was a problem starting with the BLS's latest choice of seasonal adjustments (after last month's wholesale revision), which have gone from merely laughable to full clownshow, as the following comparison between the monthly change in BLS and ADP payrolls shows. The trend is clear: the Biden admin numbers are now clearly rising even as the impartial ADP (which directly logs employment numbers at the company level and is far more accurate), shows an accelerating slowdown.

But it's more than just the Biden admin hanging its "success" on seasonal adjustments: when one digs deeper inside the jobs report, all sorts of ugly things emerge... such as the growing unprecedented divergence between the Establishment (payrolls) survey and much more accurate Household (actual employment) survey. To wit, while in January the BLS claims 275K payrolls were added, the Household survey found that the number of actually employed workers dropped for the third straight month (and 4 in the past 5), this time by 184K (from 161.152K to 160.968K).

This means that while the Payrolls series hits new all time highs every month since December 2020 (when according to the BLS the US had its last month of payrolls losses), the level of Employment has not budged in the past year. Worse, as shown in the chart below, such a gaping divergence has opened between the two series in the past 4 years, that the number of Employed workers would need to soar by 9 million (!) to catch up to what Payrolls claims is the employment situation.

There's more: shifting from a quantitative to a qualitative assessment, reveals just how ugly the composition of "new jobs" has been. Consider this: the BLS reports that in February 2024, the US had 132.9 million full-time jobs and 27.9 million part-time jobs. Well, that's great... until you look back one year and find that in February 2023 the US had 133.2 million full-time jobs, or more than it does one year later! And yes, all the job growth since then has been in part-time jobs, which have increased by 921K since February 2023 (from 27.020 million to 27.941 million).

Here is a summary of the labor composition in the past year: all the new jobs have been part-time jobs!

But wait there's even more, because now that the primary season is over and we enter the heart of election season and political talking points will be thrown around left and right, especially in the context of the immigration crisis created intentionally by the Biden administration which is hoping to import millions of new Democratic voters (maybe the US can hold the presidential election in Honduras or Guatemala, after all it is their citizens that will be illegally casting the key votes in November), what we find is that in February, the number of native-born workers tumbled again, sliding by a massive 560K to just 129.807 million. Add to this the December data, and we get a near-record 2.4 million plunge in native-born workers in just the past 3 months (only the covid crash was worse)!

The offset? A record 1.2 million foreign-born (read immigrants, both legal and illegal but mostly illegal) workers added in February!

Said otherwise, not only has all job creation in the past 6 years has been exclusively for foreign-born workers...

Source: St Louis Fed FRED Native Born and Foreign Born

... but there has been zero job-creation for native born workers since June 2018!

This is a huge issue - especially at a time of an illegal alien flood at the southwest border...

... and is about to become a huge political scandal, because once the inevitable recession finally hits, there will be millions of furious unemployed Americans demanding a more accurate explanation for what happened - i.e., the illegal immigration floodgates that were opened by the Biden admin.

Which is also why Biden's handlers will do everything in their power to insure there is no official recession before November... and why after the election is over, all economic hell will finally break loose. Until then, however, expect the jobs numbers to get even more ridiculous.

Tyler Durden Fri, 03/08/2024 - 13:30

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